About Toon Tone
Toon Tone (toontone.fun) is a small, independently run site about browser color games — games where the whole challenge is getting a hue, a shade or an order right. It has been online since May 2026. It is not a publisher network and not a company: it is one person's project, and this page says plainly what is made here and what is not.
Who runs it
The site is built and maintained by Jake Li, an independent web developer. There is no editorial team, no sponsor and no parent company. Every game guide, FAQ answer and comparison on this site was written here after playing the game being described — not pulled from a press kit or a wiki. If something on the site is wrong or out of date, it is my mistake to fix, and the contact page is how to tell me.
Games we built ourselves
Four of the games on this site were written for it and run from this domain. They are single-page browser games with no download, no account and no paywall:
- Hue Sort — Drag scrambled tiles back into a smooth gradient between two fixed anchors; the board is scored on how many tiles landed in the right slot.
- Odd Hue — Find the one tile in the grid whose shade is off. 60 seconds on the clock, the grid grows and the color gap shrinks with each hit, and a wrong tap costs two seconds.
- Hue Mixer — Mix R, G and B to hit a daily target inside six guesses. Each channel gets Wordle-style feedback: green within 8, yellow within 40, grey beyond that.
- Liquid Hues — Pour layered liquids between tubes until each tube holds one color. Every level is generated by scrambling a solved board, so no deal can dead-end.
Hue Sort shipped in May 2026; Odd Hue, Hue Mixer and Liquid Hues followed at the end of that month. Their rules are described on their own pages exactly as the code behaves, because the code is ours.
Games we embed from other developers
The rest of the library — including Toon Tone itself, BlockTone, The Daily Hue, Hued, Dialed GG, Hexcodle, Color Guessr, Flag Tone and Logo Tone — is made by other people. We embed the developer's own player and add our own written guide around it. On every one of those pages you will find a note naming the publisher and a link to the original site, and those outbound links are marked nofollow because we cannot vouch for content we do not control.
We never claim authorship of an embedded game, never re-host its files, and never present a third-party game's scoring as our own design. If a developer would rather we did not embed their game, tell us and the embed comes down.
Which is which is spelled out on the games index, and the mechanics are compared side by side in our color-game comparison.
How the guides are written
- Play first. A guide is written after playing the game, so the described menus, modes and scoring are what the game actually shows.
- Say when something was checked. Third-party games change without warning. Where a detail could go stale — a mode marked “coming soon”, for instance — the page says when it was checked rather than stating it as permanent fact.
- No invented numbers. We do not publish scoring thresholds, color values or level counts we have not seen in the game.
How the site pays for itself
Every game here is free and playable without an account. The site is funded by display advertising. Ads never decide which games get covered or how they are rated, and we take no payment from any of the game developers listed.
We use Google Analytics and a self-hosted Plausible instance to count pageviews. What that means for your data is set out in the privacy policy, and the rules for using the site are in the terms of service.
Get in touch
Corrections, takedown requests, broken embeds and “this game changed” reports are all welcome — see contact.